
The Stochastic Dungeons of Apogee
A downloadable game for Windows and Android
Face infinite enemies in an infinite dungeon with over 2 quadrillion items!
"When the moons reach their apogee,
The world's protective seal shall weaken,
Thus bringing forth entities and events never before seen."
Each run will be a different experience, the weapons you acquire may never be acquired again, your most reliable tool is your knowledge of the elements within the dungeon.
Fight against slimes, ossevils and other creatures of the dungeon with your weapons!
Some enemies crawl towards you, others gather and jump at you from all directions, others even hide where you don't suspect, so expect to always be close to danger.
Currently, the game contains 3 enemies with variations and 1 boss with almost infinite variations.


More than 2 quadrillion items are possible to be found in the dungeon.
Your main, powerful, and reliable source of damage and protection. Equip your sword, magic weapon, and shield to explore and fight in the dungeon. It is possible to sell your items to a mysterious fairy who resides in another dimension within the dungeon, but if you do so, keep in mind that you may never see that item again.
With infinite floors, this dungeon is endless but not completely random, there are many patterns that can be noticed, but only by the most observant eyes. What kind of traps and dangers reside within each floor? What kind of treasure and weapons can be found on each floor?
This project would not be possible without the help of all the testers, thank you all!
Softwares used: Aseprite, Famistudio, Beepbox, Chiptone and Godot Engine.
Fonts used:
Coal - By Rabbit Klein : https://www.dafont.com/pt/coal.font
Cartridge - By Jeti : https://www.dafont.com/pt/cartridge.font
Ark Pixel Font : https://takwolf.itch.io/ark-pixel-font
Download alpha version available for PC and Android devices!
Status | In development |
Platforms | Windows, Android |
Release date | Nov 18, 2024 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Mechanical Hands |
Genre | Action |
Made with | Aseprite, Godot, ChipTone |
Tags | Action RPG, Dungeon Crawler, Fantasy, Furry, Pixel Art, Procedural Generation, Retro, Roguelike, Roguelite, Top-Down |
Average session | A few minutes |
Languages | English, Japanese, Portuguese (Brazil) |
Inputs | Keyboard, Xbox controller, Touchscreen, Playstation controller |
Comments
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This dungeon crawler game is fun and enjoyable!! The enemies grow stronger with each floor, making HP and MP upgrades not necessary, but the
esse***that can be obtained makes it feel balanced!There are also some minor bugs that affect textures and impact my gameplay.. ;( For example, some structures have blocked terrain that I can't enter, and sometimes the textures of the floor, chests, and portals appear broken. Additionally, the Android controls are a bit difficult to use, though not a major issue! :D
I hope the terrain issues can be fixed, as they can interfere with weapon and gold income! :)
It's sooooo good! I am willing to play this roguelike for hours, the fact that there are many variations of items and enemies make it interesting!
Sure as I'd hope there could be freedom to customize our own char but that comes as second, I am rooting for the stable version for both PC and android to be released sooner so frame drops will be less encountered :D
I loved the vibe of the game and the art ! it's a great concept
but on a side note it kept crashing whenever i went left and up on the second floor *totally understandable for an alpha*
Hi! thanks for the feedback, we are thrilled that you enjoyed our game!
We still have looooooooots of plans for the development of the game.
About the game crashing, would you help us by being a little more expecific of when its occurring?
in level 2 on the left where the chest is, whenever I go up from there it closes the game directly